A game inspired by old internet-era flash games! Control a fish making their way through a dangerous, 2D ocean! Every death allows you to upgrade one of the fish's characteristics.

Controls: Up/Down or W/S to control the fish.

Hunger decreases over time: Refill it by eating food!

The rhombuses are speed boosters---but the faster you go, the more food you'll need.


A simple game made over seven days. The entire project was done from scratch, except for the BGM, which is Sea at Night by Evgeny Bardyuzha (Here), and a Crunch sound effect from Freesound (Here).

Updated 3 days ago
Published 7 days ago
StatusReleased
PlatformsHTML5
AuthorTheDeadliestJoltik
GenreAction
Made withGodot
Tags2D, Godot, redot, Retro

Development log

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