Compliance
The first 'real' game I've ever made in Godot, which was ported to Redot. Has several puzzle levels, including bonus objectives!
Controls are WASD/Arrow Keys, with Enter/Space to skip. Obey the rules, but be aware that the punishment for disobeying is less harsh than you'd think...
I did my best to have the puzzles feel satisfying to play, but as all first projects tend to be, it's a bit rough around the edges.
Development log
- Changed to embed3 days ago
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